Award winning team member for April Fools Game Jam hosted by the USC Mega Game Development Club for both 2023 and 2024. I was the primary programmer for both projects, leading both frontend and backend development. I worked on everything from UI/UX of the games along with the game logic and rendering of gameplay elements. Both projects, Nerfed Noodle (2023) and Survivalist Slime (2024) are playable here on itch.io: https://jskh1999.itch.io/
Programs Used: Unity, Godot, Visual Studio Code, Photoshop
Languages Used: C++/C#, Python, Godotscript

Art by Julianne Wong